Games Technology MSci/BSc (Hons)
Coventry University
  • Mode of Study : FULL Time
  • Duration : 3 years
  • Start Month : September
Price: GBP19,850 Per year
International student course fee

About the Courses

Why you should study this course

The technology, practices and challenges involved in game development are continually evolving, therefore the course content reacts dynamically to reflect the complexities of this modern and increasingly interconnected sector.The course aims to empower you with the fundamental capabilities needed to pursue independent game development, as well as giving you the opportunity to gain professional tools and wider contextual understanding of game engineering upon successful completion, to succeed in larger studios.Develop your own games and game technologies in our dedicated Game Development Laboratories4.Explore emerging technologies with virtual and augmented reality hardware.Gain experience with console and cross-platform development.

Why you should study this course

The technology, practices and challenges involved in game development are continually evolving, therefore the course content reacts dynamically to reflect the complexities of this modern and increasingly interconnected sector.The course aims to empower you with the fundamental capabilities needed to pursue independent game development, as well as giving you the opportunity to gain professional tools and wider contextual understanding of game engineering upon successful completion, to succeed in larger studios.Develop your own games and game technologies in our dedicated Game Development Laboratories4.Explore emerging technologies with virtual and augmented reality hardware.Gain experience with console and cross-platform development.

Modules

Year 1

In the first year, you’ll be introduced to the fundamentals of game development.

You’ll learn to program in two languages, explore the mathematical principles which underpin good programming, and become familiar with two popular commercial engines. In addition, you’ll explore game design and computer system architecture, to give you a solid grounding in all areas of games programming.

Modules

Introduction to Games Programming - 20 credits

Mathematical Skills for Computing Professionals - 20 credits

Computer Systems - 20 credits

Object-Oriented Programming for Game Development - 20 credits

Working with Data - 20 credits

Responsible Game Design - 20 credits

Year 2

In your second year you’ll learn about computer graphics, real-time physics, and artificial intelligence. In addition, you’ll become familiar with the fundamentals of professional software engineering and the creation and optimisation of game assets.

Modules

On-Screen! Graphics Programming for Game Development - 20 credits

Digital Reality: Emerging Technologies in Game Development - 20 credits

Playing TAG: Technical Art for Games - 20 credits

#Defining Gravity: High-Performance Physics Simulation - 20 credits

Game Dev Tycoon: Professional Game Development - 20 credits

Smoke and Mirrors: AI for Game Development - 20 credits

Final Year

At this stage in your studies, you understand the fundamentals of game engineering and the technology which goes into game engines. Much of the academic focus this year is on advanced applications – be that addressing security vulnerabilities in an online game or improving a team’s performance by developing useful software tools which improve productivity. Success in this year ensures you graduate as a well-rounded, highly skilled game developer suited to a majority of technical and programming roles.

Modules

Fantastic Exploits and Where to Find Them: Security in Netgames - 20 credits

Advanced Technical Art for Games - 20 credits

Tool Time: Understanding Commercial Game Engines - 20 credits

RISC/Reward: Mobile Game Development - 20 credits

Games Technology Research Project - 40 credits